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Beginning in the early 1960s, Peter Saul began to incorporate imagery borrowed from a range of pop-cultural sources into his exuberant, brightly colored paintings, adopting a style that has proven to be far ahead of its time. His work developed independently from concurrent art historical movements like Pop art, with which it shares some superficially similar concerns.

Kate Cooper (b. 1984, Liverpool, UK) deploys computer-generated imagery (CGI), a technology typically used in commercial production, to create worlds populated by digital figures who perform everyday human actions. Using an uncanny mix of photographic and pixel-built images, Cooper explores how new visual languages complicate divisions between physical and virtual selves.

Daiga Grantina creates large-scale sculptural assemblages that emulate the natural world, often resembling terrariums and vegetation. Her labored configurations employ synthetic materials and incorporate conflicting physical qualities: soft and hard, transparent and opaque, mobile and static, strong and weak.

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